On the body, you can pick from dozens of model and colour variations for head, body, back and legs, opting for billowing trenchcoats, ornamental tripod backpacks, zebra-print tunics, slightly fascist army uniforms and camo.
When you do play together, however, you should have little difficulty picking one another part thanks to some of the most extensive, and correspondingly outrageous, customisation I can remember seeing - another Japanese favourite of course. The co-op extends to Vital Suits, too, with several that we're not shown apparently pilotable in groups, although when quizzed later Capcom is quick to point out that the game can be played solo, with the AI filling in for the other players. With the co-op angle, Takeuchi says that certain hits in here will enlarge weak spots on the exterior for team-mates to attack. The one Takeuchi grins at the most though is an incursion through its mouth into its guts, where the player splashes around ankle-high rivers of bile smashing up the intestines, rather like that bit in Gears of War 2. Or you can use a hill to jump on top of it and fire at a huge weak spot on its back. You can directly engage its glowing weak points at the joints, and hop into one of the returning Vital Suits (mechs) to try and dismember it using the more excessive firepower therein. And as with the beasties in the Dutchman's divisive satire, this baddie's suitably epic health-bar can be whittled down in a number of ways.